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	<title>Comments on: WoW: The Problem with Hero Classes</title>
	<atom:link href="http://www.wolfsheadonline.com/?feed=rss2&#038;p=100" rel="self" type="application/rss+xml" />
	<link>http://www.wolfsheadonline.com/?p=100</link>
	<description>MMORPG design &#38; commentary</description>
	<lastBuildDate>Thu, 09 Sep 2010 07:41:56 -0700</lastBuildDate>
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		<title>By: Blackrose</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-8577</link>
		<dc:creator>Blackrose</dc:creator>
		<pubDate>Tue, 15 Dec 2009 16:15:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-8577</guid>
		<description>i have a level 75 dk and a 65 ret pally. I do however have MANY alts most in their 30&#039;s and one it its 40&#039;s.. and i will say even at that level it is impossible to get groups to do instances... i feel as though those past levels have been forgotten, swept under the rug never to be recovered again. Blizzard has made it alot harder for low levels to actually play the game and enjoy it, i know that i really dont. : /</description>
		<content:encoded><![CDATA[<p>i have a level 75 dk and a 65 ret pally. I do however have MANY alts most in their 30&#8217;s and one it its 40&#8217;s.. and i will say even at that level it is impossible to get groups to do instances&#8230; i feel as though those past levels have been forgotten, swept under the rug never to be recovered again. Blizzard has made it alot harder for low levels to actually play the game and enjoy it, i know that i really dont. : /</p>
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		<title>By: Challenging the Sacred Cash Cow of Quest Based MMOs &#124; Wolfshead Online</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-7648</link>
		<dc:creator>Challenging the Sacred Cash Cow of Quest Based MMOs &#124; Wolfshead Online</dc:creator>
		<pubDate>Thu, 26 Mar 2009 07:15:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-7648</guid>
		<description>[...] comes cheap these days. I thought a lot about the concept of video game heroism last year when I penned a series of articles on WoW&#8217;s first hero class: the Death [...]</description>
		<content:encoded><![CDATA[<p>[...] comes cheap these days. I thought a lot about the concept of video game heroism last year when I penned a series of articles on WoW&#8217;s first hero class: the Death [...]</p>
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		<title>By: Predicting the Second WoW Hero Class &#124; Wolfshead Online</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-7598</link>
		<dc:creator>Predicting the Second WoW Hero Class &#124; Wolfshead Online</dc:creator>
		<pubDate>Fri, 27 Feb 2009 05:51:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-7598</guid>
		<description>[...] one is easy. The answer to this will be a resounding &#8220;yes&#8221;. While I am personally not in favor of how Blizzard implemented the first hero class: the Death Knight, I think Blizzard feels [...]</description>
		<content:encoded><![CDATA[<p>[...] one is easy. The answer to this will be a resounding &#8220;yes&#8221;. While I am personally not in favor of how Blizzard implemented the first hero class: the Death Knight, I think Blizzard feels [...]</p>
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		<title>By: drizzat</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-7553</link>
		<dc:creator>drizzat</dc:creator>
		<pubDate>Fri, 09 Jan 2009 22:31:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-7553</guid>
		<description>Azeroth Is Empty. There will probably be an eventual matrix shift for subscribers. Current subs will have an automatic adjustment to their  lvl&#039;s.    They&#039;ll use  Azeroth as a free trial marketing promo. It will be a platform of newbs. It&#039;ll be a safe  place, where 5 million Warriors are asking for directions.  &quot;Premium Subscribers&quot; will start @ lvl 1 (formerly lvl 60-70) with Outlands and Northrend as the starting continents. Its all about the money, you know?</description>
		<content:encoded><![CDATA[<p>Azeroth Is Empty. There will probably be an eventual matrix shift for subscribers. Current subs will have an automatic adjustment to their  lvl&#8217;s.    They&#8217;ll use  Azeroth as a free trial marketing promo. It will be a platform of newbs. It&#8217;ll be a safe  place, where 5 million Warriors are asking for directions.  &#8220;Premium Subscribers&#8221; will start @ lvl 1 (formerly lvl 60-70) with Outlands and Northrend as the starting continents. Its all about the money, you know?</p>
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		<title>By: Ehrenz</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-7249</link>
		<dc:creator>Ehrenz</dc:creator>
		<pubDate>Mon, 08 Sep 2008 20:46:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-7249</guid>
		<description>I think it&#039;s not as bad as you fear. I&#039;ve been trying out the DK in the WOTLK beta, and honestly have never had so much fun with any of the classes. So far they are powerful, but not that much more than any 55 level class who&#039;s got really good gear and has built good stats. And while I enjoy the class, it will not replace any of the others. I&#039;ve played all the classes, and in a lot of situations find myself saying: &quot;If only had I had my hunter in this situation... or mage... or warlock...&quot; Same with the DK. AND the biggest downside to starting a DK? You are starting at a level higher than your skills- meaning, the DK is 55, but your ability to control him/her is 1. Talk about survival of the fittest. 
The only other point I&#039;d like to add is this: The Dk isn&#039;t for all WOW players. It&#039;s for the people who&#039;ve been playing long enough to have a level 55. Otherwise, 80 might be to far to go &quot;again&quot; from 1.</description>
		<content:encoded><![CDATA[<p>I think it&#8217;s not as bad as you fear. I&#8217;ve been trying out the DK in the WOTLK beta, and honestly have never had so much fun with any of the classes. So far they are powerful, but not that much more than any 55 level class who&#8217;s got really good gear and has built good stats. And while I enjoy the class, it will not replace any of the others. I&#8217;ve played all the classes, and in a lot of situations find myself saying: &#8220;If only had I had my hunter in this situation&#8230; or mage&#8230; or warlock&#8230;&#8221; Same with the DK. AND the biggest downside to starting a DK? You are starting at a level higher than your skills- meaning, the DK is 55, but your ability to control him/her is 1. Talk about survival of the fittest.<br />
The only other point I&#8217;d like to add is this: The Dk isn&#8217;t for all WOW players. It&#8217;s for the people who&#8217;ve been playing long enough to have a level 55. Otherwise, 80 might be to far to go &#8220;again&#8221; from 1.</p>
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		<title>By: Blasphemy</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-7027</link>
		<dc:creator>Blasphemy</dc:creator>
		<pubDate>Thu, 24 Jul 2008 20:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-7027</guid>
		<description>You know, I agree with the whole everyone could just have their own hero class, and that their should be no turning back, but what will happen If Blizzard were to do this? You might not see WOTLK for a really long time. Just face it designing a game to appeal to  everyones desires is just impossible. You&#039;ll have some that hate it you&#039;ll have some that love it, that&#039;s just the way the dice roll. Sure I probably haven&#039;t been playing for as long as all of you guys seeing that I only have like one character that&#039;s almost 70, but you have to look at the big picture. Blizzard want&#039;s us all to be happy, and if they make a few bucks on the side its a plus. I might even pass on the playing as a DK but I will do the quest so I at least have the option to play as one if I get extremely bored. I mean come on, what&#039;s more fun than taking your already powerful hunter going to a low lvl area taming a low lvl beast and put yourself on PVP then using eyes of the beast to literally rape the competition. Look at the DK as a better way to just mess with low lvl players. Sure that might be wrong but whose having fun huh?</description>
		<content:encoded><![CDATA[<p>You know, I agree with the whole everyone could just have their own hero class, and that their should be no turning back, but what will happen If Blizzard were to do this? You might not see WOTLK for a really long time. Just face it designing a game to appeal to  everyones desires is just impossible. You&#8217;ll have some that hate it you&#8217;ll have some that love it, that&#8217;s just the way the dice roll. Sure I probably haven&#8217;t been playing for as long as all of you guys seeing that I only have like one character that&#8217;s almost 70, but you have to look at the big picture. Blizzard want&#8217;s us all to be happy, and if they make a few bucks on the side its a plus. I might even pass on the playing as a DK but I will do the quest so I at least have the option to play as one if I get extremely bored. I mean come on, what&#8217;s more fun than taking your already powerful hunter going to a low lvl area taming a low lvl beast and put yourself on PVP then using eyes of the beast to literally rape the competition. Look at the DK as a better way to just mess with low lvl players. Sure that might be wrong but whose having fun huh?</p>
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		<title>By: Some guy</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-6999</link>
		<dc:creator>Some guy</dc:creator>
		<pubDate>Tue, 08 Jul 2008 11:55:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-6999</guid>
		<description>I just want something like this: Since Arthur (the death knight) was a paladin only pallies can be DK and other classes get their own hero class</description>
		<content:encoded><![CDATA[<p>I just want something like this: Since Arthur (the death knight) was a paladin only pallies can be DK and other classes get their own hero class</p>
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		<title>By: The Sky Is Falling Upwards! &#171; Apathy Inc.</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-6881</link>
		<dc:creator>The Sky Is Falling Upwards! &#171; Apathy Inc.</dc:creator>
		<pubDate>Tue, 27 May 2008 17:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-6881</guid>
		<description>[...] Sky Is Falling&#160;Upwards!  Some blogger named Wolfshead wrote three bloody articles on how the Death Knight is basically going to destroy WoW. Read them and [...]</description>
		<content:encoded><![CDATA[<p>[...] Sky Is Falling&nbsp;Upwards!  Some blogger named Wolfshead wrote three bloody articles on how the Death Knight is basically going to destroy WoW. Read them and [...]</p>
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		<title>By: Wolfshead Online &#187; Blog Archive &#187; WoW: Could Deathtards Be the Worst MMO Blunder of All Time?</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-6832</link>
		<dc:creator>Wolfshead Online &#187; Blog Archive &#187; WoW: Could Deathtards Be the Worst MMO Blunder of All Time?</dc:creator>
		<pubDate>Tue, 13 May 2008 02:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-6832</guid>
		<description>[...] that have read my previous article about hero classes in WoW will not be surprised that I&#8217;m appalled at this ill-conceived [...]</description>
		<content:encoded><![CDATA[<p>[...] that have read my previous article about hero classes in WoW will not be surprised that I&#8217;m appalled at this ill-conceived [...]</p>
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		<title>By: zioncommand</title>
		<link>http://www.wolfsheadonline.com/?p=100&#038;cpage=1#comment-6775</link>
		<dc:creator>zioncommand</dc:creator>
		<pubDate>Fri, 11 Apr 2008 00:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.wolfsheadonline.com/?p=100#comment-6775</guid>
		<description>First off, your view on the whole DK introduction in the next expansion is a little discerning. Blizzard is one of, if not, the richest gaming company in the world. They are sitting at the top of the hill, pushing all contenders that come close. I believe the introduction of DK is not only just for lore or something different. They are doing this to secure the &quot;replay factor&quot; of their #1 hot product. It&#039;s more of a business tool if you ask me. And yes, they want to introduce something new to the player/fan base, because if they didn&#039;t..you&#039;d have a lot of bored people looking to other games. Players not wanting to tank? Wow. Apparently people haven&#039;t been paying close attention in the game. Pre-bc it was all about the warrior tank. What was a pally or druid back then? Mainly healing. Now with the previous patches, I am seeing more and more Prot Paladins and Feral druids leading the pack in tanking. All the warriors I see have gone to DPS. The introduction of a new dps/tank class is nothing more than giving a player a new view on tanking or dps mechanics. You will still see tanks in paladins, druids, and warriors. It will take some time for players to figure out how to play a death knight, but we&#039;ve all been there when we first started the game. It was like &quot;what does this do?&quot; or &quot;how do I use this?&quot; It&#039;s going to be a learning experience all over again, while progressing the current characters we have. This also includes the new profession of Inscription. Having the ability to customize your current abilities to do different effects is pretty cool if you ask me. But again, it will still be a learning experience. That&#039;s my 2 cents, hope you enjoy.</description>
		<content:encoded><![CDATA[<p>First off, your view on the whole DK introduction in the next expansion is a little discerning. Blizzard is one of, if not, the richest gaming company in the world. They are sitting at the top of the hill, pushing all contenders that come close. I believe the introduction of DK is not only just for lore or something different. They are doing this to secure the &#8220;replay factor&#8221; of their #1 hot product. It&#8217;s more of a business tool if you ask me. And yes, they want to introduce something new to the player/fan base, because if they didn&#8217;t..you&#8217;d have a lot of bored people looking to other games. Players not wanting to tank? Wow. Apparently people haven&#8217;t been paying close attention in the game. Pre-bc it was all about the warrior tank. What was a pally or druid back then? Mainly healing. Now with the previous patches, I am seeing more and more Prot Paladins and Feral druids leading the pack in tanking. All the warriors I see have gone to DPS. The introduction of a new dps/tank class is nothing more than giving a player a new view on tanking or dps mechanics. You will still see tanks in paladins, druids, and warriors. It will take some time for players to figure out how to play a death knight, but we&#8217;ve all been there when we first started the game. It was like &#8220;what does this do?&#8221; or &#8220;how do I use this?&#8221; It&#8217;s going to be a learning experience all over again, while progressing the current characters we have. This also includes the new profession of Inscription. Having the ability to customize your current abilities to do different effects is pretty cool if you ask me. But again, it will still be a learning experience. That&#8217;s my 2 cents, hope you enjoy.</p>
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