Author: Wolfshead
Yesterday Blizzard introduced the long awaited Honor System to it’s World of Warcraft MMORPG. Needless to say this new dynamic has changed the entire character of the game for the …
Lately the dynamics of encounters in PVP games has intrigued me. Recently I had the priviledge of experiencing PVP first hand in the newest and most successful MMORPG: World of …
Today I read an interesting thread on the Vanguard: Saga of Heroes game design forums entitled “Increased XP based on time in zone”. The original poster had an idea to …
Hail and well met! Welcome to Wolfshead Online! This blog is about online gaming design and with particular focus on concepts such as virtual worlds, immersion and building community. Let …
Greetings all! Since I started lurking and finally posting to these boards I have come to realize that this board has some of most perceptive, intelligent posters I’ve ever seen …
I think it’s time to leave the EverQuest mentality behind. In the real world freedom is tempered by responsibility. No such paradigm exists in EQ as players are actually encouraged …